Build a home in the forest

October 14, 2024

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The User Experiences of the modern home in nature.

This post is mostly intended for my community of UX design friends, although hopefully it's enjoyable for anyone.

Russel Taylor was on the forefront of the definition of UX from 20xx - 2024. His graduate cohorts are among the ranks of the biggest design and technology companies in the world. He taught me interaction design from 2006-2009 and we stayed friends ever since.
A few years ago when I was preparing to build a home on a 1 acre forested lot on Bowen Island he gave initial guidance to go back to the greats, FRED HOLLINGSWORTH, ARTHUR ERIKSON, and the like. This prompted research played a significant role in the main idea of the home we designed, unique modern cabin, which acts as a 40ft bridge across two granite bluffs.

Russ's teaching, from very early, reinforced the cross-disciplinary and multimedia nature of design. My first course with him (siat230 in 2006) took students on a journey from graphic design history to architecture and 3D form building. The end result being a teamwork crafted physical model of the Zaha Hadid firestation. These lessons have been invaluable in my design practice and I also found them to be quite helpful while building a home.

In my 2024 TOUCHPOINT lecture I spoke about how cycles (and wave-shapes) effects design and designers and touched on a model ENSO MARI. In this post I'm discussing a similar idea: thresholds and their importance in the coming age of AI.

  • Forest cleaning — how the most basic acts of developing the land deeped the understanding of place (flow, structure, habit)

  • Deer walk the first path — The UX role as path builders (flow diagrams, user journeys, etc) and how nature is the origin of inspiration. The best paths are reinforced and used over long periods of time.

  • Chaos ← → Modernity — The site plan is one of the oldest design elements. Think of a map of a Roman cities, over 2000 years buildings are swapped out but the paths (roadways) and overall site plan remain somewhat intact. This is the concept of Pace Layering

  • Thresholds — Their meaning, historical and forward looking

How you can apply as a designer

UI — Range sliders
UX — Filters, user preferences, personalization / relevance
Strategy — What are the forces acting on your design environment and user context?

Principles

  • Use maintenance (cleaning) as energy for design.

  • Build structure around the flow of the space. Determine the flow first.



…on an island outside of Vancouver he took the ferry over and we hiked the mountain behind the property. We came back through…


References

Pace layering — Stewart Brand

Arthur Erickson

Fred Hollingsworth

Russel Taylor

Zara Hadid Firestation


Oct 14, 2024

Build a home in the forest